AI Insights · Timothy · April 2024
Top 5 3D Realistic Games on Android in Italy, Q1 2024
Discover the performance trends of the top 5 3D realistic games on the Android platform in Italy during Q1 2024, including downloads, revenue, and active user statistics.
The first quarter of 2024 has been a dynamic period for the top 5 3D realistic games on the Android platform in Italy. Here, we delve into the performance trends of these games, highlighting their weekly downloads, revenue, and active user metrics based on data from Sensor Tower.
Agent Hunt - Hitman Shooter from Homa saw a mixed trend in its weekly downloads, starting at around 25K in early January and dipping to below 10K by mid-March, before rebounding to 12.3K by the end of the quarter. The game's weekly revenue fluctuated modestly, peaking at approximately $86 in early January and closing the quarter at $68. Active users remained relatively stable, ranging from 65K to 73K throughout the period.
Race Master 3D - Car Racing by SayGames Ltd maintained a consistent performance. Weekly downloads varied from 14.5K to 25.2K, with a notable increase to 17.3K in the final week of March. Revenue showed a similar steady trend, with peaks reaching $375 in mid-March. Active users saw fluctuations, starting at 115K in early January, dipping to 67K mid-quarter, and climbing back to 87K by the end of March.
Moto Rider, Bike Racing Game from Zego Studio experienced significant growth in downloads, starting with 3.6K in early January and surging to 25.3K by the end of March. Active users mirrored this growth, increasing from 11K to 54K over the same period. However, the game did not generate any revenue during this quarter.
EA SPORTS FC™ Mobile Soccer by ELECTRONIC ARTS showcased robust revenue figures, starting at $28.2K in early January and experiencing fluctuations, peaking at $53.9K in mid-February. Weekly downloads ranged from 9.5K to 18K, with active users showing a declining trend from 1.19M in early January to 933K by the end of March.
Snake Clash! from Supercent, Inc. displayed a remarkable increase in downloads, starting at 12K in early January and peaking at 28.6K in mid-March. Revenue also saw growth, reaching $111 in early February. Active users increased steadily, starting at 28K and reaching 69K by mid-March before settling at 53K at the end of the quarter.
For more detailed insights and data on these games, visit Sensor Tower.